=== DRAKENSANG - DABBLER MOD ===
=====================================
v1.23 by JOG



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INTRODUCTION
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In TDE, a dabbler (or quarter-mage) is a person who has a potenial for magic, but either his talent is too small to be properly trained at a mage academy or he never was trained out of other reasons. He [u]cannot[/u] learn (new) spells, his magical powers manifest as intuitive "supernatural talents". There is no distinct boundary between subliminal and conscious use of magic, and the magical abilities are usually determined by the character's day-to-day business...


This mods adds 4 new archetypes, three of them available for each gender. The general characteristics of a dabbler applie to all archetypes:

- Can't learn new spells
- Astral points: (CO+IN+CH)/2 - 6
- Slower AP regeneration
- Cost to raise spells increased by +6 to the current spell-value
- Maximum spell-value = highest attribute - 3



The Archetypes in detail:

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1. Middlerealmian Scoundrel (m/f)
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The small-time criminal from the big city, experienced as cutpurse, burglar, waylayer and con-artist. He's good with daggers and fencing weapons, knows the typical talents of his craft and if need be he, may resort to the supernatural abilities of a dabbler.

Special Abilities:
- Bonus Steetwise
- Danger Sense
- Spell "Fastness of Body" (damage resistance) 
- Spell "Lightning Find You" (confuse foes)
- Spell "Horriphobus" (intimidate foes)



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2. Thorwalian Heilari (m/f)
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The Thorwalian  Healer fights with shield and skraja side by side wth his brethren, but after the combat his true battle starts. In Thorwal, searching for a proper Medicus or even a healing mage will be in vain most of the time, but usually there will be someone in the Ottajasko who has knowledge in the art of healing, and some of those Heilari get by pretty well using dabbler gift.

Special Abilities:
-Bonus Knowledge
-Spell "Balm of Healing" (healing wounds) 
-Spell "Clarum Purum" (curing poisons)
-Spell "Psychostabilis" (Rituals to protect from magic)



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3. Tulamidian Swordfellow (m)
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A swordsman with the Khunchomer who never visited a warrior academy, but instead was trained by a master since his early childhood. his innate magic talent was purposefully directed and became part of a fighting style in which the borders between battle and dance, body control and magic are blurring. Following the old tradition,  the student leaves his master at the end of his apprenticeship, and travels the lands, while the master takes on a new trainee.

Special Abilities:
-Bonus Endurance (EN Regeneration + 1)
-"Fastness of Body" (damage resistance) 
-"Duplicatus" (blurring movement)
-"Plumbumbarum" (techniques to cripple the opponent)



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4. Tulamidian Sharisad (f)
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The tulamidian dancer who fascinates and mesmerizes her viewers with veils and sabers. Taken on and trained  by a teacher since she was a young girl, here very movement now resembles a dance and her inherent magic is part of the dance. Don't make the mistake, and see just the exotic dancer. More often than not Sharisadim serve as spies or work as thieves on their own account.

Special Abilities:
- Social Adaptability
-"Duplicatus" (blurring movement)
-"Rest Body Rest Mind" (recreative trance for friends)
-"Sleep of a Thousand Sheep" (enforced trance for foes)






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INSTALLATION:
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Unpack the zip to any folder and start the installation by double clicking on "Install-English.bat"

Start a new game and choose one of the new archetypes...



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DEINSTALLATION:
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Start "Deinstall.bat".

After deinstalling, old savegames where a dabbler was played can no longer be loaded (Drakensang will crash)



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INFOS:
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Installation:
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-Installation and Deinstallation are done by database access and is fully compatible with other mods as long as they don't use the same naming-scheme for the database-fields.

-The installation creates backups of static.db4 and local.db4 in the folder "Drakensang\export\db" the names of those backups include the version of drakensang and a token to identify this mod (in this case: "static.db4.(1.02).md.bak" and "locale.db4.(1.02).md.bak") by deleting the current static.db4 and locale.db4 files and renaming the backups you can unisnstall the mod as well. Keep those backups as you may need them for future patches (up to now patches always created new database files)


Deinstallation:
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-If you have installed other mods, don't copy back the backup files, use "Deinstall.bat" to properly remove this mod from the database without touching others.



Translation:
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-I tried to translate as best as I could, but specific terms are always a problem, if something sounds awkward, tell me, I won't bite, usually  :wink: 



Side effects:
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-In the menu where you learn new spells, the spells that had no prerequisites before will now have "astral-regneration 5" as prerequisite. Consider this to be a special technique all mages learn from their teachers. technically this was neccessary to keep dabblers from learning new spells.



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DETAILS:
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What is changed?

*************
*static.db4:*
*************

The text file "static.sql" contains the following changes

_Template_profession
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Append the four new archetypes

_Template_Advantages:
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Add five new disadvantages (general dabbler properties and archetype-specific disadvantage that makes spells more expensive)


_Template_Backup:
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Add six new base-ability-entries for the new archetypes (male/female).


_Template_PCCharwizard:
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add six new start-ability-entries for the new archetypes (male/female).


_Template_Armor/_Template_Weapon
--------------------------------
Two new items identical to existing items but with new names/descriptions.


_Template_Zauber:
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For all spells that have an empty "SkillRequirements" entry, this entry is set to 'Reg_AE_freq/5'.
(This ensures that all mages can learn those spells, but the dabbler can't all other spells have prerequisites that the dabbler doesn't fulfill anyway.)



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CREDITS
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QENDIVARDO  - For realizing first that new archetypes can be added

SQLITE-TEAM - for the public domain tool SQLITE3.EXE (http://www.sqlite.org)



---- Contact --------------------------------------

Jochen Gehring (aka JOG)

Email: jo.ge@gmx.net
Web: http://mods.jo-ge.net/dsa4



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VERSIONS
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v1.00   (07.Aug.08) 
        One new archetype as demo for Drakensang's "modability" - from Modder for Modders...

v1.01   (09.Aug.08)
        Comfortable Installation.    

v1.10   (10.Aug.08)   
        Deinstallations now possible
        Archetype revised/balanced
         
v1.11   (13.Aug.08)   
        Archetype revised/balanced

v1.20   (17.Aug.08)   
        Former "Thief" now renamed to Scoundrel, added Heilari, Swordfellow and Sharisad

v1.21   (14.Feb.09) 
	Small fix German "umlauts" weren't displayed properly after Drakensang was updated to v1.02

v1.22   (26.Feb.09)
	added english translation

v1.23   (27.Feb.09)
	Dabbler-descriptiion of english version should be installed properly now.
