1.0.0
	* Final version, no changes

0.5.9
	* Fixed bug in item editor where certain values from spin buttons were
	  not applied to data
	  
0.5.8
	* Fixed bug where NPCs lost their animation and soundset in the
	  inventory screen
	
0.5.7
	* Fixed bug with macros containing multiple statements
	+ Added new homepage link
	+ Rudimentary support for interactive macros: Ask user for values and
	  use them later in the SQL script (see example "Set movement speed for
	  entire party")
	+ New macros: Savegame patch for the "Silent Alrik" mod and an example
	  script for the new macro functions mentioned previously (reset macros
	  to default to get them)

0.5.6
	* Fixed bug where all items of a kind could get lost when one of them
	  was in the inventory
	
0.5.5
	* Fixed regression bug where miracles and special skills where not
	  editable
	
0.5.4
	+ Enhanced item counter: Shows used inventory slots seperately from
	  items in inventory in total
	+ Inventory manager now also handles books
	
0.5.3
	* Fixed issue where amunition lost its equipment type when edited
	+ New macro: respawn all plants (reset macros to default to get it!)
	
0.5.2
	* Fixed issue where item names showed up as "lookat_something" in the
	  game (cause: "null" to "0" conversion of SQLite driver)
	* Fixed problem where non-blocking access and differential writing
	  lead to a corrupted savegame in case of concurrent writes

0.5.1
	* Fixed bug where editor did not load resources from games without the
	  addon

0.5.0
	* Initial public release
	


